Make It So: Interaction Design Lessons from Science Fiction por Nathan Shedroff

Make It So: Interaction Design Lessons from Science Fiction por Nathan Shedroff

Titulo del libro: Make It So: Interaction Design Lessons from Science Fiction

Autor: Nathan Shedroff

Número de páginas: 369 páginas

Fecha de lanzamiento: September 17, 2012

Editor: Rosenfeld Media

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Nathan Shedroff con Make It So: Interaction Design Lessons from Science Fiction

Many designers enjoy the interfaces seen in science fiction films and television shows. Freed from the rigorous constraints of designing for real users, sci-fi production designers develop blue-sky interfaces that are inspiring, humorous, and even instructive. By carefully studying these “outsider” user interfaces, designers can derive lessons that make their real-world designs more cutting edge and successful.